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Metroid, Zero Mission, Metroid Prime, Metroid Prime 2: Echoes, Metroid 2, Super Metroid, Metroid Fusion, MP: Hunters TM 1986 - 2005 Nintendo.

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Wallcrawling - "The Secret Worlds"

First off I'd like to summarize the basis for all wallcrawling: Secret Worlds. These are the areas outside the programmed terrain where after reading this, you will feel just as comfortable as if you were standing on solid ground.

To begin wallcrawling we must learn how to access the Secret Worlds. As of now there are 19 known rooms in which you can begin your adventure.

To find out how to get into each with a detailed guide and a movie of getting in, just click on the SW that interests you most.

:: SW 1 - Transport Tunnel C
:: SW 2 - Phendrana Canyon
:: SW 3 - Ruined Courtyard
:: SW 4 - Ice Ruins East
:: SW 5 - Omega Research
:: SW 6 - Phendrana Shorelines
:: SW 7 - Watery Hall (Original NTSC version only)
:: SW 8 - Control Tower
:: SW 9 - Main Plaza
:: SW 10 - Arboretum
:: SW 11 - Training Chamber
:: SW 12 - Gully
:: SW 13 - Ventilation Shaft A
:: SW 14 - Ventilation Shaft B
:: SW 15 - Ventilation Shaft C
:: SW 16 - Life Grove
:: SW 17 - Gathering Hall
:: SW 18 - Ice Ruins West
:: SW 19 - Tallon Canyon

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